Success in B-17 revolves around taking care of and learning
from your crew. Take time to notice how the computer-controlled gunners aim for the fast moving fighters and try to learn from their techniques.
When you are being attacked, use 'Z' and 'X' to change to an
enemy fighter, then SHIFT-F1 to see the battle from the fighter pilot's view.
Take care of your engines:
Make regular checks on the outside view to check your engines; if your co-pilot has been hit you don't get any warning.
Fuel leaks can be critical to the success of a mission.
If necessary you need to turn off an engine or two and drop out of formation to conserve fuel. If your engines are on fire point the nose at the ground and try diving at between 350-400 mph - this is useful in later levels when one fire extinguisher per engine isn't enough.
A healthy crew is a happy crew:
Make regular checks to ensure the crew is OK and that the
guns aren't jammed - it's easy to miss messages in the heat
of combat. Keep at least one pilot healthy because the plane
can end up in a spin if it's in a turn when the pilot is hit, giving little time to bail out.
Make the radio operator send a MayDay message to improve your chances of survival when you're bailing out over the channel. Landing an engineless, bullet-ridden, flame-scorched B-17 after a mission is risky and difficult. Bail out over the channel to ensure mission success. Before landing, attempt to heal injured crew otherwise they are hospitalised. Having more than one crew member peform first aid on a casualty increases the chances of success.
Take out enemy fighters:
Go to the outside view of the B-17 and place the mouse pointer on the far right. A box should appear with some planes. The Americans are the planes next to the stars. The Germans are marked with + signs. Click on the German planes and take control by pressing M. Then, bail out. Use the [ and ] keys to get the entire squadron. Do this to every squadron to become fighter-free.
Get the P-51:
To get the P-51 you just have to start out in mid to late 1944. Note the missions are harder.
Get the ME 262:
Start a mission in mid to late 1944, then go to heavily defended areas.
Replace the game disc with an audio CD during game play. The game only uses the CD-ROM for music. The music from the audio CD will play in the menus, but not during missions.