Advanced Flight Trainer žaidimo kodai

Primary tabs

ACCELERATION - In flight training
AILERONS - When you first select a maneuver
AIRFLOW - Your first task in an unfamilar
AIRSPEED - Achieving straight and level flight
ALTIMETER - Check your instrument panel
ANGEL OF ATTACK - In a straight climb
ATTITUTE - The visual references for a climb
AVIATION - This is a straight descent
BACK PRESSURE - The visual references for a descent
BANK - The plain in the attitude indicator
CENTER OF GRAVITY - The glareshield should be at an angle
COMPASS - To take off, the airplane must accelerate
CONTROL SURFACE - Begin by lining up the airplane
DRAG - Plan your approach to the airport
ELEVATOR - On short final, about
EMPENNAGE - While on final approach
FINAL - The landing flare is a slow
FLAPS - Your goal is to make the transition
FUEL STARVATION - The transition from climb to level
G-FORCE - The transition from descent to level
GLARESHIELD - If you start to lose altitude during the turn
GLIDESLOPE - A stall occurs because
HEADING - The first indication of an approaching
LATERAL AXIS LIFT - No sooner was the airplane invented
LONGITUDINAL AXIS - Begin by increasing the power
MACH - Lincoln Beachey, an early daredevil
PITCH - As the inverted horizon comes
PROPELLER - Begin the slow roll by increasing power
ROLL - The immelman was invented by max immelman
RUDDER - The heading of the airplane should be
RUNWAY - Execute a roll, stopping in the inverted position
SERVICE CEILING - Increase power to 100% and reduce the pitch
SKID - This is the same introduction flight
SLIP - Increase power to 100% while maintaining
SPIN - Begin the roll by increasing the power
STALL - Increase power 100% and attain full speed
THROTTLE - Roll the airplane in the same manner
TRACK - AFT flashes an on-screen message confirming
VERTICAL AXIS - Your succes as a race pilot depends
VERTICAL STABILIZER - It isn't by accident that the most
YAW - In formation flying, you test your flying precission






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